Saturday, July 30, 2016

win 10






t took Microsoft 30 years, but the new Start menu, Edge browser, apps and Cortana make Windows 10 the best Windows yet. Windows 10 is free for most people and offers plenty of new features and apps. We explore the new features and explain why they're worth having in our Windows 10 review. See also: How to upgrade from Windows XP to Windows 10.
You can also check out our How to upgrade to Windows 10 guide and quick fixes for common problems after upgrading.
Update 25 July 2016: On 29 July 2016, the free upgrade to Windows 10 from Windows 7 and 8 ends. Be sure to make your decision to upgrade or remain before the free upgrade runs out. Also see: How to upgrade to Windows 10.
Update 12 May 2016: On 11 May, Microsoft received two new updates to Windows 10, which change the user experience. One is linked to Wi-Fi Sense being axed, the other to Edge browser finally receiving its much needed extensions.
Update 25 April 2016: Microsoft released two Windows 10 updates KB3147461 and KB3147458 in April 2016, which caused issues for a large portion of people running on these patched updates. We would therefore be cautious before hitting that update button. Furthermore, on 22 April 2016, Microsoft released its Insider Preview Build 14328, which incorporates many new features and functionalities. The full details can be found on Microsoft's blog.
Update 30 March 2016: At the Build developer conference, Microsoft announced that it will release an Anniversary Update for Windows 10 this summer. It will be free (and mandatory - you'll probably get the update automatically as with previous updates) add quite a few improvements, particularly to Cortana, Ink, Windows Hello and a way of linking your Windows product key with your Microsoft account. The update has been confirmed for 2 August, after the 29 July cut-off date for free Windows 10 upgrades.
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What’s new in Android N - hands-on with the Developer Previe

Update: New in Developer Preview 3

Seamless updates and smoother app installs

Aping how Google's Chromebooks handles its updates, Developer Preview 3 introduces seamless updates. This means new devices built on Android N will be able to install system updates in the background without disturbing your user experience. After the user then powers up their device, new devices will be able to automatically switch to the newly updated system image. Combined with Android N's new 'Just In Time' (JIT) compiler this should lead to small app sizes, too.

 Daydream


Daydream is what Google is calling its new VR platform that's going to be included in Android N. The framework in preparation has already started appearing in DP3 but it will require 'Daydream Ready' hardware. These are smartphones that meet the criteria required for an acceptable user experience and includes having the correct sensors, a fast display and a powerful enough chipset. Smartphone manufacturers including most of the heavy-hitters including Samsung, HTC and LG are expected and will start appearing later in the year. You can read more about what Google Daydream will bring, including new hardware, right here.

Lots and lots of bug fixes

While Google is describing this as the most beta-quality Developer Preview yet, it's still a beta. As such there's still plenty of bugs to be quashed. Thankfully, DP3 has quashed quite a few so you can expect a much more stable experience. A list of all of the fixes can be found here.

Features introduced in Developer Preview 2

New look folders


The first thing you'll notice when you update to the latest Developer Preview is that the folder design has had a complete revamp. Personally, I really like the change. It gives you a better indication of what apps are found within the folder compared to the staggered pile of the old folder design.

New emoji


The human emoji designs have been improved now as well. I was never a fan of Android's standard emoji designs, much preferring those in iOS and found within WhatsApp (easily where I use emoji most often). The new changes are much improved at least.

New Camera app


Technically, the new Google Camera app update is available to everyone as it's rolling out as an update through the Google Play Store, but it's also been bundled in with Developer Preview 2. There has been a few visual design changes to the shutter button and the slow-motion video option is now moved to the slide-in menu.
A particularly useful introduction is the ability to capture still images while recording video. You just need to tap the second shutter button that appears when recording video (you can see it on top of the Stop button in the screenshot above). This saves a separate still image in your video recording resolution to your Gallery.

Vulkan API

One of the biggest performance increases from Android N will come from support for the Vulkan API, which is now supported by Developer Preview 2. Support for the Vulkan API on Android has already started appearing on other Android devices, such as Nvidia's Shield Tablet and Shield Tablet K1, and Samsung's Galaxy S7 and S7 Edge. Essentially, Vulkan API can be thought of as a way for developers to get more efficient access to a device's graphics hardware in the same way that Apple's Metal allows for low-overhead access in iOS and OS X or how DX12 works in Windows.
In the past, OpenGL API was prevalent but it was never well positioned to take advantage of the multicore processors and multithreading of today's devices. The new Vulkan API should lead to much better gaming performance on devices running Android N down the line but developers will need to program their games with the Vulkan API in mind.

Launcher shortcuts

Shortcut options can now be provided from apps on the launcher, giving you access to useful features such as quickly composing a message when selecting the Messenger app or pulling up navigation to your home from Google Maps.
Phandroid notes that the underlying framework could also be in place for Android N to support pressure sensitive screens, much the same way 3D Touch works on iPhones. The developers of Nova Launcher have already been playing with the new API and created a demonstration video of how it works:
Video of This is 3D Touch in Android N

Features introduced in Developer Preview 1:

Multi-window Support


So far, this seems to be Android N’s flagship new feature. In truth, it’s not completely new. The likes of Samsung and Acer have long been including their own takes on multitasking with their adaptations of Android, but it’s good to finally see it available as part of stock Android.
The good news is that Google’s implementation is very elegant and works as you would expect.
Now, when you want to open up two apps side-by-side, you can hold the Overview (square button) to activate Multi-window mode with the primary app you want to have open. The screen will split in half, either vertically or horizontally depending on your device’s orientation, and the other half will display the rotating carousel of recent apps you’re already familiar with. You can then select the secondary app you want to use, which will fill the remaining half of the screen.
Alternatively, from the home screen, you can tap the Overview button to bring up the recent apps carousel as usual, then, tap and drag one of the cards over to the edge of the screen to put it into Multi-window mode. You can then populate the other half of the screen with another app as above. The Overview square icon will then morph into a split square so you know Multi-window is active.

By default, the screen is split right down the middle, but with certain apps, you’re able to drag the dividing line across so a side can have two-thirds of the screen instead. Apps, such as Spotify, dynamically change to accommodate the different amount of screen space. Some apps force you to stick with the 1:1 ratio, however. So far in testing, the only app that doesn’t want to play nice with Multi-window mode at all, aside from games, is Instagram, which steadfastly refuses to open in Multi-window.
As this is a Beta version, you get a slightly annoying toast notification appear saying that the app you’re trying to open might not work in split-screen, even when it does, but otherwise, Multi-window performs exactly as you would expect and isn’t dissimilar from Apple’s side-by-side apps in iOS.
Android N Multi-window home
If you hit the Home button with Multi-window mode activated, the primary app will slide up but colour the Notification pane so you know it’s still available. If your device is in landscape , you can see the primary app slightly peeking into the screen from the side. Now, when you open up another app, say from the app drawer, it’ll open in the secondary half of the screen. To properly exit out of Multi-window mode you’ll need to hold the Overview button again.
As you would expect, Multi-window works better on larger devices. I’ve been testing on a Nexus 6 and it’s certainly useful but probably not something you’d rely on regularly. Now, the Pixel C, on the other hand, will suddenly become the productivity tool Google likely envisaged.

  Notifications and Quick Toggles




Google’s constant tweaking of the notification pane continues unabated. Now the quick toggles slide down with a delightful new animation and a few are pinned to the top of the screen, so you don’t need a double slide down motion to get to them. You can also edit the quick toggles that appear in the secondary menu, which is something I’ve wanted for a while.

In terms of notifications, Google has made it so developers can bundle notifications together, such as for messaging apps. This should help tidy things up considerably. You can now expand bundled notifications with a two-finger swipe or tapping the expand icon. Notifications are also richer in content, providing more detail than before, as well as just having a visual overhaul.
The most useful introduction, however, is direct replies from notifications. Before you could use direct replies for certain notifications from specific apps, such as Hangouts, but now this is seemingly available system-wide.
So far I’ve gotten much enjoyment out of directly replying to WhatsApp messages straight from notifications. A reply option appears below the notification and tapping it turns it into a text field. It’s seamless and well implemented and saves you a whole host of time for quick replies.

Improved Doze

Marshmallow introduced battery efficiencies through the new Doze feature, reducing battery usage when the device was stationary. This meant if you forgot to plug your phone in overnight, you wouldn’t wake up to a depleted battery. In fact, often you would only lose a percentage or two. Now, Doze has been improved further meaning you get reduced battery usage whenever the screen is turned off as well as just stationary. Project Svelte is another way Google is looking to reduce memory usage of apps, which should also help.
So far, with very little time with the new version of Android, it’s hard to tell how much of a difference the new super-charged Doze makes but it, in theory, sounds like a great new introduction. Anything that can help with battery drain is welcome.

Most Recently Used app shortcut

This one's easily missed, but if you double tap the Overview button, you'll be taken back to the last app you used. Another double-tap will take you back to the app you just left. It's like another alternative to Multi-window and perfect for if you need to copy and paste, or reference, between two apps.

Night Mode



Another mode that's easy to miss is the freshly returned Night Mode. This was last seen in the Marshmallow preview but strangely got removed when the stable version was released. We've all read about how the multitude of displays we're putting in front of our faces affect our sleep patterns (or circadian rhythm if you want to get fancy) and this is especially the case when you use a smartphone at night. There's a slightly secret Night Mode built into the Android N Developer Preview. To access it, you'll need to swipe down the notification shade and then long press the Settings shortcut. You'll get a prompt to say you've unlocked the System UI Tuner. This was a hidden menu, much like Developer options in Marshmallow, but previously the settings here were a little sparse.
Now, you can turn on Night Mode that changes the interface to a dark version so you don't have the bright, white Android menus blinding you. You can even set it to turn on automatically based on your location and time, so it turns on at sunset. You can also have Night Mode adjust the screen tint and brightness to more comfortable levels. The tint is particularly useful if you're susceptible to blue light keeping you awake as it adds a much warmer tint to the screen.

General speed improvements and visual tweaks

Whether or not it’s just swifter animation scales or simply a placebo, but Android N feels fast. Running on a Nexus 6, therefore, the oldest device currently eligible for the Beta, performance feels noticeably faster. The recent apps list, which now has full-screen cards representing each background app, scrolls incredibly fast. You can scroll from the bottom of a very heavily populated deck of cards to the top without any stuttering or slowdown.

Even the app drawer, which remains a vertical list, scrolls superbly. Sliding to dismiss notifications from your lock screen also has a delightful new animation as it collapses in on itself and fades out. The Settings menu now has a lot more 'at a glance' information about each setting, meaning you don't have to dive into them to find out how much data has been used or if you have the adaptive brightness turned on or not.

Bugs

This wouldn’t be a Beta if there weren’t bugs. So don’t expect a completely smooth experience. In fairness, it’s been far smoother than I was expecting. A few apps give you run-time errors when they open, but then operate fine. Instagram, again is one of these here. A few games have managed to crash completely, forcing me to power off my Nexus 6 completely. Multi-window has gotten stuck in strange ways, with an app overlayed over the Home screen when it shouldn’t. But these hitches are to be expected.
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